AI Insights · Timothy · January 2022
Top 5 3D Cartoon Games on Android in Oceania: Q4 2021
In Q4 2021, the top 5 3D cartoon games on Android in Oceania saw varying trends in downloads, revenue, and active users. Discover the performance metrics for these popular games.
In the fourth quarter of 2021, the top 5 3D cartoon games on the Android platform in Oceania displayed diverse trends in their performance metrics. Below are the insights into their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Parking Jam 3D experienced fluctuations in its weekly downloads, peaking at around 14.5K in mid-October before stabilizing between 4.8K and 6.7K towards the end of the quarter. Revenue saw a peak of $357 in early October and gradually decreased, settling at about $104 by the end of December. Active users followed a similar pattern, reaching a high of 30.9K in mid-October and dropping to around 18K by year-end.
Pokémon UNITE started strong with over 39.3K downloads in late September but saw a significant decline, ending the quarter with approximately 3.2K downloads weekly. Revenue also decreased from $29.9K in late September to about $2.4K by the end of December. Despite the decline in downloads and revenue, the game maintained a steady number of active users, ranging from 127.8K in late September to around 29.6K by the end of the quarter.
Subway Surfers showed consistent weekly downloads, averaging around 5K to 6K, with a notable increase in the last two weeks of December, reaching approximately 9.5K. Revenue showed modest fluctuations, peaking at $1.3K in mid-October and maintaining around $1.1K towards the end of the quarter. Active users demonstrated a steady rise, starting at 92.5K in late September and climbing to 121.8K by the end of December.
Cube Master 3D®:Matching Game saw an initial surge in downloads, peaking at 9.4K in mid-October, before stabilizing between 3.5K and 4.7K towards the end of the quarter. Revenue saw a steady increase, reaching $319 by the end of December. The number of active users showed a gradual rise, starting from 271 in late September and reaching 10.1K by the end of the quarter.
Moon Pioneer had a significant spike in downloads in late October, reaching 24.3K, before dropping to about 1.7K by the end of December. Revenue peaked at $452 in early November, with fluctuations throughout the quarter, ending at $215. Active users mirrored the download trend, peaking at 29K in late October and stabilizing at around 5.2K by the end of December.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market. For more detailed performance metrics and trends, visit Sensor Tower.